Unannounced Project - Ubisoft
Game clips are available upon request, for this project!
All sounds for this project were implemented using Unity.
For this project I was contracted to be the lead composer and sound designer and was in charge of creating and composing all sounds and music for the project. During my contract I created over 300 different sounds including various drafts of assets and redesigns based on feedback by the team. These sounds included combat sounds for several bosses, unique ambience for 7 separate zones, and various other sounds relating to the player, the UI, friendly NPCs, and the environment.
In addition to the sound design I composed 4 separate compositions, including an interactive track for the final boss.
For any additional questions please feel free to reach out!