My name is Aidan, and I am a freelance audio engineer and sound designer based out of Los Angeles, CA. Most recently I worked for Team Reptile as the sound designer for Bomb Rush Cyberfunk. Prior to my time with Team Reptile I was contracted by Ubisoft to work on an Unannounced Project as the sound designer and composer. After graduating high school in Los Angeles, I attended Valparaiso University studying Music Performance. After my second year I transferred to Columbia College Chicago where I graduated in 2019 with a Bachelor of Arts in Audio Design & Production. Since graduating I have worked as a freelance sound designer and audio engineer for music, podcasts, and video games. While I still enjoy mixing and mastering other forms of media, sound design for video games has quickly become my focus.