Guilty Gear Strive Redesign

For this redesign I was really focused on using different tools/techniques, with a focus on utilizing PhasePlant. Breaking into PhasePlant was a blast, and utilizing wavetable synthesis with a variety of sources (white noise, electrical samples I recorded with EMF microphones, and some library sweeteners) really taught me a lot about that tool and how incredibly powerful it can be!

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Wizard with a Gun Trailer Redesign

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Tiny Tina's Wonderlands Redesign